SpeedManager

interface SpeedManager

Functions

Link copied to clipboard
abstract fun setFlySpeed(    player: Player,     speed: Int,     silent: Boolean,     executor: CommandSender? = null,     sendMessage: Boolean = true)

Set the flyspeed for a player.

Link copied to clipboard
abstract fun setWalkSpeed(    player: Player,     speed: Int,     silent: Boolean,     executor: CommandSender? = null,     sendMessage: Boolean = true)

Set the walkspeed for a player.

Inheritors

Link copied to clipboard