repair All
abstract fun repairAll( player: Player, silent: Boolean, executor: CommandSender? = null, sendMessage: Boolean = true)
Content copied to clipboard
Method to repair all things in a players inventory.
Parameters
player
the player whose item you want to repair
silent
if a target player exists, they will recieve a message if this is true
executor
is nullable. if it is null, the player ran the command on themselves, otherwise someone else ran it on the player.
send Message
if it should send the message to the player saying their item was repaired.