RepairManager

interface RepairManager

Functions

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abstract fun repair(    player: Player,     silent: Boolean,     executor: CommandSender? = null,     sendMessage: Boolean = true)

Method to repair a players item in hand.

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abstract fun repairAll(    player: Player,     silent: Boolean,     executor: CommandSender? = null,     sendMessage: Boolean = true)

Method to repair all things in a players inventory.

Inheritors

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