setNickName

abstract fun setNickName(    uuid: UUID,     nickName: String?,     silent: Boolean,     storageManager: StorageManager,     executor: CommandSender? = null)

Set a players nickname.

Parameters

uuid

the uuid of the player whose nickname we are changing

nickName

the new nickame or null to remove it

storageManager

the storage manager

silent

if a target player exists, they will recieve a message if this is true