set Nick Name
abstract fun setNickName( uuid: UUID, nickName: String?, silent: Boolean, storageManager: StorageManager, executor: CommandSender? = null)
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Set a players nickname.
Parameters
uuid
the uuid of the player whose nickname we are changing
nick Name
the new nickame or null to remove it
storage Manager
the storage manager
silent
if a target player exists, they will recieve a message if this is true